Oculus Mobile Design System
Systems work for Oculus mobile application
At Meta’s Reality Labs, I contributed to the development of a cross-platform design system supporting mobile and VR products for Oculus. I collaborated with designers, engineers, and data scientists to build scalable UI components and interaction patterns optimized for web and mobile. My work focused on ensuring visual consistency and adaptability across a range of interfaces.
Client
Oculus / Meta Horizon Worlds
Services
Systems Design UI & UX Design
Industries
Mobile/Web/VR
Date
January 2024

Major system updates were pushed to the Oculus mobile application incorporating gamified systems and the integration of Horizon Worlds.




I leveraged A/B testing to make data driven decisions and rolled out features that showed positive trends in metrics such as time spent on mobile and increased in-app purchases.