Oculus Mobile Design System

Systems work for Oculus mobile application

At Meta’s Reality Labs, I contributed to the development of a cross-platform design system supporting mobile and VR products for Oculus. I collaborated with designers, engineers, and data scientists to build scalable UI components and interaction patterns optimized for web and mobile. My work focused on ensuring visual consistency and adaptability across a range of interfaces.

Client

Oculus / Meta Horizon Worlds

Services

Systems Design UI & UX Design

Industries

Mobile/Web/VR

Date

January 2024

Dashboard Sidebar Close Up

Major system updates were pushed to the Oculus mobile application incorporating gamified systems and the integration of Horizon Worlds.

I leveraged A/B testing to make data driven decisions and rolled out features that showed positive trends in metrics such as time spent on mobile and increased in-app purchases.