Horizon Design Systems
Systems work for Meta Horizon Worlds
At Meta’s Reality Labs, I contributed to the development of a cross-platform design system supporting AR and VR products across Meta Quest and Horizon platforms. I collaborated with designers, engineers, and accessibility specialists to build scalable UI components and interaction patterns optimized for spatial computing. My work focused on ensuring visual consistency, usability in immersive 3D environments, and adaptability across a range of input modalities—including hand tracking, controllers, and voice. The system streamlined product development, reduced design debt, and empowered teams to prototype and ship faster while maintaining a cohesive user experience.
Client
Meta Horizon Worlds
Services
Systems Design UI & UX Design
Industries
VR/MR/Mobile
Date
January 2023



