Meta Horizon Systems Team

Systems work for Horizon mobile application

At Meta’s Reality Labs, I contributed to the development of a cross-platform design system supporting mobile and VR products for Meta Horizon and the Meta Quest headset. I collaborated with designers, engineers, and data scientists to build scalable UI components and interaction patterns optimized for web and mobile. My work focused on ensuring visual consistency and adaptability across a range of interfaces.

Client

Meta Quest / Meta Horizon Worlds

Services

Systems Design UI & UX Design

Industries

Mobile/Web/VR

Date

January 2024

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I worked on developing onboarding flows as well as push notifications as part of my work on the systems and gowth team at Oculus.

I leveraged A/B testing to make data driven decisions and rolled out features that showed positive trends in metrics such as time spent on mobile and increased in-app purchases.